Ranked matches right now
Ranked matches running now and ranked lobbies waiting for an opponent. Everything here is public on Steam's lobby list and leaderboard; nothing here joins or watches a match.
Live ranked · All lobbies · Lobby statistics · Lobby census
Running ranked matches
| Started | Map | Player | Rank | Score | Rating | Stake | Win chance | Seen on |
|---|---|---|---|---|---|---|---|---|
3 min ago | Split Build: 1.39.0-r22745 | aj.ruiz2021 | 370 | 4,102 | 1,053 | 20 | 62% | lobby list and leaderboard chance: Elo |
| pasechnik89 | 1,851 | 4,026 | 969 | 12 | 38% | |||
4 min ago | Hillfort Build: 1.39.0-r22745 | 1,818 | 4,027 | 970 | 12 | 38% | lobby list and leaderboard chance: Elo | |
| 375 | 4,101 | 1,052 | 20 | 62% | ||||
14 min ago | not known Build: 1.39.0-r22745 | Zonko | 2,331 | 3,950 | 891 | 10 | 31% | leaderboard chance: Elo |
| anthonyfj0305 | 581 | 4,080 | 1,033 | 22 | 69% |
How the win chance is computed (derived)
Elo: the game's own expectation, E = 1 / (1 + 10^((R_opponent - R_player) / 400)), from both internal ratings before the match. The game does not publish it; this site computes it.
Stake: the game books a loss when a ranked match starts, taking round(32 x E) from the rating, and adds 32 back for a win. So the rating a player lost at the start gives E = stake / 32. It is used when a rating before the match is not on record.
Rank and score come from the newest leaderboard sweep, which already carries that provisional loss. Rating is the internal rating before the match.
Ranked lobbies looking for an opponent
No lobby list has been received yet.
No ranked lobby is waiting for an opponent in the newest lobby list.
The same data as JSON: /api/live.